My statement regarding "survival of the fittest" is sort of personal opinion as changing the genre from zombie to wildlife might change the way people see the game. The developers decided they didn't like the idea of making a zombie game so they changed it to be more wildlife-y.
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So Why 10:55, 28 August 2018 (UTC) I believe the zombies were simply early versions of the bears with different skins. player and environment? Then you should mention that part more prominently. Anarchyte ( work | talk) 10:37, 28 August 2018 (UTC) Good argument but it leaves me still confused: Was the game player vs. However, I've rearranged the paragraph so that this is immediately followed by another gameplay change. So Why 08:43, 28 August 2018 (UTC) I'd argue that changing the game from zombie survival to a survival of the fittest is drastic. Either mention more changes or leave out the example completely and just write something like "and gameplay was significantly altered in later releases". The example (different enemies) does not support the text (drastic changes). How do you suggest this be worded if you think it's ambiguous? Move that one to later and put something else after "for instance"? The drastic changes are not only the enemies. and later saw many drastic changes to the gameplay Is a change in enemies (next sentence) really a drastic change of the gameplay?.How about that? Anarchyte ( work | talk) 10:37, 28 August 2018 (UTC) Sounds good now. To stay protected, players must build bases or join clans with others to improve their survivability, with raiding being commonplace and usually done by large clans. So Why 08:43, 28 August 2018 (UTC) The game features crafting, though initially, only limited options are offered. Since clans and bases seem connected, it's still weird to have the order bases => crafting => clans. what clans are and what they do and what crafting is and why it is necessary. These sentences seem jumbled and it would probably make sense to focus on one topic at a time, e.g. Raiding is very common and is usually done by large clans. The game features crafting, though the player begins with limited options. To stay protected, players must build or join bases. Players can form or join clans with other players to survive longer.Really, being shot at by an attack helicopter hinders me? Maybe the obvious part can be removed and the sentence merged with the one before it? These hinder players, but they can be taken down with persistence.Anarchyte ( work | talk) 10:37, 28 August 2018 (UTC) Sounds good now. What do you think? In addition, attack helicopters, a type of non-player character, occasionally fly around attacking heavily-armed players, though they can be taken down with persistence. Also, if everyone starts with a rock, aren't all players "armed"? So Why 08:43, 28 August 2018 (UTC) Rearranged the wording and we're left with this. which does not make sense, considering that later in the article it is mentioned that there are other NPCs (scientists) that do not fly around attacking players. Now the sentence reads In addition non-player characters, attack helicopters occasionally fly around attacking armed players, though they can be taken down with persistence. So all NPCs fly around and attack players? In addition non-player characters, including attack helicopters, occasionally fly around attacking armed players.Do we really need this level of detail in the lede? The part after the semi-colon here is really weird. The objective of Rust is to survive in the wilderness using gathered or stolen materials the player starts with only a rock and a torch.We don't need to be exact with the release date in the lead when the article is in-depth enough. Why is the release only given as "February 2018" when the infobox lists a date?.Anarchyte ( work | talk) 03:38, 31 August 2018 (UTC) Lede Reduced to 37 (not including "mutiplayer", "player vs player", etc).ģ uses in the lead. Maybe some sentences can be rewritten to reduce monotony?
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I never played the game or even heard much about it before reading this article, so these are oftentimes questions any non-informed reader would also have. The following is a list of things I noticed during my first read of the article. I look forward to it! Anarchyte ( work | talk) 09:21, 27 August 2018 (UTC) Regards So Why 09:12, 27 August 2018 (UTC) Thank you, SoWhy. Watch this page for comments, hopefully within the next few hours. This is my first attempt at a review since 2009, so bear with me but after over a month I felt someone should really get to it.